Is Larry Dead?
It appears that he is--to me.
February 1999
On
February 22, 1999, Sierra informed me they were going
to stop development of Leisure Suit Larry 8: Lust
in Space. After 16 years of designing and programming
games for them (at that time, an entertainment
software industry record), they asked me to clean
out my office.
Things
looked bad for the old Polyester Prince. I don't own
the rights to Larry...Sierra does. And they were not
interested in investing the 2-3 million dollars it
takes to create a new game. While I'd love to do another
Larry game, I can't; not without Sierra.
Sierra never said "we will never do another Larry
game." They just said "we don't want to do
a Larry game at this time." That is, with me.
So
Larry lies in limbo. Sierra hasn't actually "killed
him," it's more like he's been tied up in the
basement and left to die.
Or, as Guido Schlabitz told me, "Finally, Larry
got laid, though only on ice!"
Early 2002
Back in early 2002, Sierra's president, Mike Ryder,
dropped some hints to PC Gamer magazine that
"we're reviving the old franchises, including
Leisure Suit Larry." PC Gamer emailed me
immediately and asked if I was working on a new game.
I replied that I would love to, if Sierra and I could
work out the details.
Here's the story: Feb. 1, 2002, I met with Mike Ryder
in his office. He said he was interested in "reviving
the franchises that made Sierra," including Larry.
I was ready, but skeptical. There were many details
to consider. We agreed to work via email that week
and get together again soon.
After hearing nothing from him for the next month,
I emailed him to see what had happened. It took him
a month to email back that he was really busy and would
get to me soon. More than four months have passed since
that email and I've still heard nothing more from him.
Add to that the recent news that Sierra has no copies
of any Larry games left in the warehouse and they
don't intend to make any more. "It's too expensive
to print the large quantities necessary to get a volume
discount," says their production manager. Let's
see: they have no cost of development, no marketing,
no advertising, no sales commissions, a big warehouse
that's already paid for, etc., etc., but they can't
afford to keep a backlist?
I've heard from various sources that Sierra wants to
"revive the old franchises." I'm all for that. And
I have literally thousands of emails
posted on this site from fans who would love nothing
more!
I'm still waiting. My office is just up the hill from
Sierra's office. I can be there in ten minutes. I'd
love to get the call!
2003-4
In 2003, Sierra announced they were creating a new
Leisure Suit Larry game without Leisure Suit
Larry in it. In October 2004, it shipped. You can read more about it here.
By the way, I'm proud to say that I had nothing to do with Magna cum Laude!
2008
VU Games has announced yet another Larry-less Larry game: Box
Office Bust. It will also be Al-less! You can read more about it here.
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